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‹ Saturday 15 Jun 2024 ›
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Detail:

Results for Saturday 15 June

4:17 PM
Race 1 · Hexham
1st Huit Reflets
2nd Kopa Kilana
3rd Foxwood
Jumps race · low hurdles · weighted to be fair · Turf track About 2 miles Good ground Entry-level race 12 runners
🏆 1st place
Jockey T. Midgley · Trainer M. Walford
Headgear
Wearing visor
Form
Won 0 of last 5
Track
Raced here before
Final odds
11/4 £1 wins £2.75
Finishing order ?
1st
Huit Reflets
0
2nd
Kopa Kilana
0
3rd
Foxwood
0
4th
Rhyme Scheme
0
5th
Mister Moodles
0
6th
Frankies Fire
0
7th
Gine Sacre
0
8th
Byron Hill
0
9th
Scattercash
0
Didn't finish
Boyneside
0
4:52 PM
Race 2 · Hexham
1st Going Mobile
2nd Dream Jet
3rd Kicksaftersix
Jumps race · big fences · weighted to be fair · Turf track About 2 miles Good ground Entry-level race 10 runners
🏆 1st place
Jockey J. England · Trainer S. England
C&D
Has won at this course and distance
Headgear
Wearing blinkers
Jockey
Jockey in form (2 wins in 14 days)
Form
Won 0 of last 5
Track
Won here 2 times
Final odds
9/1 £1 wins £9
Finishing order ?
1st
Going Mobile
0
2nd
Dream Jet
0
3rd
Kicksaftersix
0
4th
Divas Doyen
0
5th
Shadows In The Sky
0
6th
Rollerruler
0
7th
Augharue
0
8th
Barley Breeze
0
Didn't finish
Breaking The Ice
0
Didn't finish
Jet Patrol
0
5:27 PM
Race 3 · Hexham
1st Breakdance Kid
2nd So Be It
3rd Muroor
Jumps race · big fences · weighted to be fair · Turf track About 3 miles Good ground Entry-level race 14 runners
🏆 1st place
Jockey S. Coltherd · Trainer S. Coltherd
Headgear
Wearing cheekpieces
Form
Won 1 of last 5
Distance
Won at this distance 1 time
Final odds
16/1 £1 wins £16
Finishing order ?
1st
Breakdance Kid
0
2nd
So Be It
0
3rd
Muroor
0
4th
Lights Are Green
0
5th
Gun Merchant
0
6th
Macavity
0
7th
Not Now Tayto
0
8th
Buto
0
9th
Castletown
0
Didn't finish
Ribeye
0
Didn't finish
Artic Breeze
0
Didn't finish
West Lawn
0
Didn't finish
Dark Duomo
0
6:00 PM
Race 4 · Hexham
1st Stylish Recruit
2nd Famous Liss
3rd If You Let Me
Jumps race · low hurdles · Turf track About 2 miles Good ground Mid-level race 14 runners
🏆 1st place
Jockey R. Mania · Trainer S. Thomson
Headgear
Wearing cheekpieces
Jockey
Jockey in form (3 wins in 14 days)
Trainer
Trainer in form
Form
Won 0 of last 5
Final odds
14/1 £1 wins £14
Finishing order ?
1st
Stylish Recruit
0
2nd
Famous Liss
0
3rd
If You Let Me
0
4th
Shengai Enki
0
5th
Westerdale
0
6th
Away She Goes
0
7th
Auld Toon Loon
0
8th
Yakaleo
0
9th
What A Flirth
0
10th
Dear Dot
0
11th
Fairly Fulling
0
12th
Stonegate
0
Didn't finish
Mafia Power
0
Didn't finish
Upfordebate
0
6:30 PM
Race 5 · Hexham
1st Kingston Bridge
2nd Imperial Data
3rd Accidental Rebel
Jumps race · low hurdles · weighted to be fair · Turf track About 2.5 miles Good ground Mid-level race 9 runners
🏆 1st place
Jockey C. Nichol · Trainer E. Whillans
Form
Won 1 of last 5
Track
Raced here before
Final odds
14/1 £1 wins £14
Finishing order ?
1st
Kingston Bridge
0
2nd
Imperial Data
0
3rd
Accidental Rebel
0
4th
Barbados Bucks
0
5th
Well Educated
0
6th
Caius Marcius
0
Didn't finish
Chilinlikeavillain
0
Didn't finish
Egality Mans
0
Didn't finish
Hartur dOudairies
0
7:00 PM
Race 6 · Hexham
1st Dinons
2nd Shantou Moon
3rd Minniemum
Jumps race · low hurdles · weighted to be fair · Turf track About 3 miles Good ground Standard race 11 runners
🏆 1st place
Jockey C. Nichol · Trainer B. Ellison
Freshness
Back after 727 days off
Form
Won 1 of last 5
Track
Won here 1 time
Final odds
10/1 £1 wins £10
Finishing order ?
1st
Dinons
0
2nd
Shantou Moon
0
3rd
Minniemum
0
4th
Pure Sirloin
0
5th
Famous Response
0
6th
Dillarchie
0
7th
Swallows Song
0
8th
Less Legacy
0
9th
Tigga Time
0
Didn't finish
Tartan Cookie
0
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.?How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.