UK time :
‹ Friday 20 Oct 2023 ›
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Detail:

Results for Friday 20 October

2:33 PM
Race 1 · Fakenham
Jumps race · low hurdles · Turf track About 2.5 miles Good ground Standard race 4 runners
Finishing order ?
Position not recorded
Doc McCoy
0
Position not recorded
Kilbarry Hill
0
Position not recorded
Grangeclare North
0
Position not recorded
Mighty Duchess
0
3:08 PM
Race 2 · Fakenham
Jumps race · low hurdles · Turf track About 2 miles Good ground Standard race 5 runners
Finishing order ?
Position not recorded
Ferrybridge
0
Position not recorded
Jack The Savage
0
Position not recorded
Sun Festival
0
Position not recorded
Western Soldier
0
Position not recorded
Wise Guy
0
3:43 PM
Race 3 · Fakenham
Jumps race · big fences · weighted to be fair · Turf track About 2 miles Good ground Entry-level race 6 runners
Finishing order ?
Position not recorded
Champagne Town
0
Position not recorded
Theonlywayiswessex
0
Position not recorded
Heros De Moutiers
0
Position not recorded
Berliet Express
0
Position not recorded
Gone In Sixty
0
Position not recorded
Overtougeorge
0
4:18 PM
Race 4 · Fakenham
Jumps race · low hurdles · weighted to be fair · Turf track About 2.5 miles Good ground Entry-level race 11 runners
Finishing order ?
Position not recorded
Awesome Foursome
0
Position not recorded
Courtney Silver
0
Position not recorded
Boleyn Boy
0
Position not recorded
My Gift To You
0
Position not recorded
Rolling River
0
Position not recorded
Smart Connection
0
Position not recorded
King Otis
0
Position not recorded
Steven Seagull
0
Position not recorded
Dandy Maestro
0
Position not recorded
Coilrock
0
4:53 PM
Race 5 · Fakenham
Jumps race · big fences · weighted to be fair · Turf track About 3 miles Good ground Mid-level race 7 runners
Finishing order ?
Position not recorded
Brief Times
0
Position not recorded
Tweed Skirt
0
Position not recorded
Yccs Portocervo
0
Position not recorded
Arizona Cardinal
0
Position not recorded
Hatcher
0
Position not recorded
Swapped
0
5:25 PM
Race 6 · Fakenham
Jumps race · low hurdles · weighted to be fair · Turf track About 2.5 miles Good ground Standard race 9 runners
Finishing order ?
Position not recorded
Made For You
0
Position not recorded
Chaos Control
0
Position not recorded
Bashers Reflection
0
Position not recorded
Enthused
0
Position not recorded
Bonheur De Ballon
0
Position not recorded
Ilanz
0
Position not recorded
Edison Kent
0
Position not recorded
Anger Management
0
Position not recorded
Seaborough
0
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.?How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.