UK time :

Redcar

·
Redcar
Finished
Flat race · no jumps About 7 furlongs Good ground Standard race 12 runners £7,869 prize money
Turf track
Result, in finishing order ?
Detail:
1st
T. Eaves · K. Ryan · 2yo · 9st 4lb
0
Starting price: 2/1 Won 0 of last 5 —
travelled strongly, prominent, hung right from over 2f out, soon towards near side, ridden inside final furlong, kept on well inside final 110yds, led final stride, all out
2nd
C. Rodriguez · E. Bethell · 2yo · 9st 7lb
0
Starting price: 7/1 Won 1 of last 5 Won at this distance 1 time a neck
travelled strongly, led, ridden over 1f out, headed final stride
3rd
H. Doyle · R. Hannon · 2yo · 9st 4lb
0
Starting price: 7/1 Official rating 79 Won 0 of last 5 1.1 lengths
prominent, ridden from over 1f out, kept on
4th
O. Orr · J. Butler · 2yo · 9st 4lb
0
Starting price: 15/8 Won 0 of last 5 5.3 lengths
towards rear, outpaced over 5f out, steady headway from 3f out, kept on inside final furlong, no telling impression
5th
S. James · K. R. Burke · 2yo · 9st 4lb
0
Starting price: 13/2 First run (debut) Trainer in form 7.8 lengths
slowly away, towards rear, headway from over 2f out, drifted left from over 1f out, switched right and stayed on inside final furlong
6th
G. Lee · B. Smart · 2yo · 9st 4lb
0
Starting price: 50/1 First run (debut) 7.8 lengths
slowly away, in rear, headway on far side of group from under 2f out, kept on but not pace to challenge
7th
0
Starting price: 14/1 Won 0 of last 5 8.2 lengths
prominent, outpaced from over 2f out, weakened gradually from over 1f out
8th
0
Starting price: 20/1 Trainer in form Won 0 of last 5 10.4 lengths
in touch with leaders, some headway when edged left 2f out, weakened inside final furlong
9th
J. Sullivan · J. Quinn · 2yo · 9st 4lb
0
Starting price: 25/1 Won 0 of last 5 11.7 lengths
midfield, outpaced from over 2f out, soon no impression
10th
12 Tigla
A. Mullen · N. Tinkler · 2yo · 8st 13lb
0
Starting price: 100/1 Won 0 of last 5 13.2 lengths
prominent, lost ground 3f out, towards rear of midfield when weakened final furlong
11th
D. Allan · T. Easterby · 2yo · 9st 4lb
0
Starting price: 100/1 Won 0 of last 5 25.1 lengths
ducked right start, midfield, outpaced and towards rear on near side of group from under 3f out, no impression
12th
A. Jary · N. Tinkler · 2yo · 9st 4lb
0
Starting price: 50/1 First run (debut) 39.1 lengths
in rear, outpaced from over 3f out, soon struggling (jockey said gelding ran green)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.