:

Redcar

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Redcar
Finished
Speed race on the flat About 8 furlongs Ideal conditions Standard race 10 runners £8853 prize
Turf track
Result — sorted by finishing position
20+ Strong pick 12-19 Solid chance 6-11 In the mix Below 6 Outsider How scores work
1st
D. Allan · T. Easterby · 2yo · 9st 7lb
0
SP: 11/8 Won 0 of last 5
2nd
B. Garritty · M. Dods · 2yo · 9st 5lb
0
SP: 12/1 First run (debut) 3 lengths
3rd
D. Fentiman · T. Easterby · 2yo · 9st 0lb
0
SP: 16/1 Won 0 of last 5 Raced here before 4.8 lengths
4th
10 Gwens Girl
J. Sullivan · M. Walford · 2yo · 9st 0lb
0
SP: 10/1 Won 0 of last 5 10.2 lengths
5th
S. Gray · E. Bethell · 2yo · 9st 2lb
0
SP: 12/1 First run (debut) 10.4 lengths
6th
J. Hart · C. Johnston · 2yo · 9st 7lb
0
SP: 13/2 Won 0 of last 5 10.5 lengths
7th
A. Jary · N. Tinkler · 2yo · 9st 7lb
0
SP: 33/1 Won 0 of last 5 Raced here before 11.5 lengths
8th
H. Russell · T. Easterby · 2yo · 9st 5lb
0
SP: 20/1 First run (debut) 13 lengths
9th
M. Winn · R. Fell · 2yo · 9st 5lb
0
SP: 25/1 First run (debut) 17.2 lengths
Your pick
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Odds
Bet type Win (they finish 1st)
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Your bet £5
Your profit if they win
Total back in your pocket
How do odds work? The first number is what you win, the second is what you bet. So 5/2 means you win £5 for every £2. 4/1 means you win £4 for every £1. The bigger the first number, the less likely bookmakers think the horse will win — but the more you'd win if it does.
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