:

Redcar

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Redcar
Finished
Speed race on the flat About 6 furlongs Ideal conditions Entry-level race 9 runners £6885 prize
Turf track
Result — sorted by finishing position
20+ Strong pick 12-19 Solid chance 6-11 In the mix Below 6 Outsider How scores work
1st
M. Winn · R. Fell · 2yo · 9st 4lb
0
SP: 7/2 Won 0 of last 5
2nd
K. Stott · M. Rimell · 2yo · 9st 4lb
0
SP: 5/4 Won 0 of last 5 a neck
3rd
0
SP: 14/1 First run (debut) 2.0 lengths
4th
0
SP: 16/1 First run (debut) 4.0 lengths
5th
T. Eaves · M. Dods · 2yo · 9st 4lb
0
SP: 11/2 First run (debut) 4.3 lengths
6th
D. Allan · T. Easterby · 2yo · 8st 13lb
0
SP: 10/1 First run (debut) 5.8 lengths
7th
A. Voikhansky · K. Frost · 2yo · 9st 4lb
0
SP: 14/1 First run (debut) 11.3 lengths
8th
J. Hart · J. & Sean Quinn · 2yo · 9st 4lb
0
SP: 14/1 Won 0 of last 5 18.4 lengths
Your pick
What you'd get back
Odds
Bet type Win (they finish 1st)
How much do you want to bet?
Your bet £5
Your profit if they win
Total back in your pocket
How do odds work? The first number is what you win, the second is what you bet. So 5/2 means you win £5 for every £2. 4/1 means you win £4 for every £1. The bigger the first number, the less likely bookmakers think the horse will win — but the more you'd win if it does.
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