UK time :

Thirsk

·
Thirsk
Finished
Flat race · no jumps About 6 furlongs Soft, spongy ground Entry-level race 12 runners £7,869 prize money
Turf track
Result, in finishing order ?
Detail:
1st
C. Howarth · A. Haynes · 2yo · 9st 6lb
0
Starting price: 9/4 Official rating 73 Back quickly after its last run Won 1 of last 5 Won at this distance 1 time —
pushed along soon after start, pressed leader, led and hung left over 1f out, soon ridden, edged right inside final furlong, kept on inside final 110yds, just held on
2nd
C. Lee · K. Ryan · 2yo · 9st 4lb
0
Starting price: 20/1 Dropping to an easier race Back after 64 days off Jockey in form (8 wins in 14 days) half a length
coltish, ran green towards rear, good headway against rail inside final furlong, ran on well inside final 110yds, just failed, eyecatcher
3rd
J. Hart · S. & Ed Crisford · 2yo · 9st 11lb
0
Starting price: 13/8 Trainer in form Won 1 of last 5 Won at this distance 1 time 1.8 lengths
sweating, switched to near side after 1f, headed over 1f out, no extra inside final 110yds
4th
P. Dennis · M. Dods · 2yo · 9st 4lb
0
Starting price: 16/1 First run (debut) 2.8 lengths
midfield, headway over 1f out, kept on inside final furlong, promising
5th
D. Nolan · D. O'Meara · 2yo · 9st 4lb
0
Starting price: 9/1 Won 0 of last 5 5.5 lengths
prominent, edged left inside final furlong, weakened inside final 110yds
6th
F. McManoman · N. Tinkler · 2yo · 9st 4lb
0
Starting price: 50/1 Won 0 of last 5 6.8 lengths
never better than midfield
7th
B. Garritty · R. Fahey · 2yo · 9st 4lb
0
Starting price: 7/1 Jockey in form (6 wins in 14 days) Won 0 of last 5 7.0 lengths
raced in last, switched left and some headway inside final furlong, no impression
8th
3 Act Of Violence
D. Fentiman · T. Easterby · 2yo · 9st 4lb
0
Starting price: 33/1 First run (debut) 7.2 lengths
towards rear, headway over 1f out, weakened inside final furlong
9th
P. J. McDonald · J. Horton · 2yo · 9st 4lb
0
Starting price: 33/1 Won 0 of last 5 8.5 lengths
prominent, edged left and weakened over 1f out
10th
C. Rodriguez · E. Bethell · 2yo · 9st 4lb
0
Starting price: 9/1 First run (debut) Trainer in form 9 lengths
midfield, ridden and weakened over 1f out
11th
G. Lee · B. Smart · 2yo · 8st 13lb
0
Starting price: 9/1 First run (debut) 13 lengths
ducked left soon after start, always behind
12th
R. Scott · N. Tinkler · 2yo · 9st 4lb
0
Starting price: 66/1 Won 0 of last 5 19 lengths
always behind
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.