:

Redcar

·
Redcar
Finished
Speed race · horses carry weights to make it fair About 5 furlongs Mostly firm ground Entry-level race 7 runners £6885 prize
Turf track
Result — sorted by finishing position
20+ Strong pick 12-19 Solid chance 6-11 In the mix Below 6 Outsider How scores work
1st
D. Allan · T. Easterby · 3yo · 9st 10lb
0
SP: 3/1 OR 68 Quick turnaround Won 0 of last 5
2nd
J. Hart · M. Dods · 3yo · 9st 3lb
0
SP: 9/4 OR 61 Wearing cheekpieces Won 0 of last 5 Raced here before 1.5 lengths
3rd
0
SP: 4/1 OR 64 Won 0 of last 5 3.2 lengths
4th
P. Mulrennan · B. Haslam · 4yo · 9st 4lb
0
SP: 7/1 OR 56 Wearing cheekpieces Won 0 of last 5 3.8 lengths
5th
A. Jary · J. & Sean Quinn · 3yo · 9st 0lb
0
SP: 6/1 OR 58 Wearing blinkers Quick turnaround Won 0 of last 5 5.8 lengths
6th
J. Callan · G. Boughey · 3yo · 9st 5lb
0
SP: 15/2 OR 63 Wearing blinkers Won 0 of last 5 6.2 lengths
7th
F. McManoman · B. Rothwell · 5yo · 8st 11lb
0
SP: 33/1 OR 45 Wearing cheekpieces Quick turnaround Won 0 of last 5 9.8 lengths
Your pick
What you'd get back
Odds
Bet type Win (they finish 1st)
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Your bet £5
Your profit if they win
Total back in your pocket
How do odds work? The first number is what you win, the second is what you bet. So 5/2 means you win £5 for every £2. 4/1 means you win £4 for every £1. The bigger the first number, the less likely bookmakers think the horse will win — but the more you'd win if it does.
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