UK time :

Chepstow

·
Chepstow
Finished
Jumps race · low hurdles About 2 miles Slightly soft ground Standard race 5 runners £8,853 prize money
Turf track
Result, in finishing order ?
Detail:
Starting price: Evs Back after 91 days off Won 4 of last 5 Likes this ground (wins 100% of runs) —
jumped left on occasions, raced in second, pressed leader when not fluent 2 out, ridden and challenging approaching last, led final 110yds, kept on well
2nd
R. Patrick · K. Lee · 3yo · 11st 0lb
0
Starting price: 6/1 First run (debut) 1.8 lengths
wandered at early obstacles, led, bumped 1st, faced challenge approaching last, ridden run-in, kept on but headed final 110yds (vet reported gelding lost his right fore shoe)
3rd
4 Rakki
T. Cannon · A. King · 3yo · 11st 0lb
0
Starting price: 7/2 Jockey in form (1 win in 14 days) Won 0 of last 5 3.5 lengths
took keen hold, in touch with leaders, raced in third after 2nd, lost position before 3 out, soon went third again, ridden and pressed leaders briefly before last, not fluent last, no extra run-in
4th
2 Kotgar
A. Wedge · E. Williams · 3yo · 11st 0lb
0
Starting price: 16/1 First run (debut) 52.5 lengths
in rear, hit 4th, lost touch before 2 out, went remote fourth run-in
5th
H. Reed · A. Charlton · 3yo · 11st 0lb
0
Starting price: 4/1 Won 1 of last 5 53.5 lengths
took keen hold, in touch with leaders, not fluent and dropped to rear 2nd, shaken up after 4th, headway and briefly went third before 3 out, weakened quickly and jockey lost iron 2 out, lost touch and dropped to last run-in (jockey said gelding made a mistake jumping the second last which caused him to lose an iron)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.