Wolverhampton

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Wolverhampton (AW)
Finished
Flat race · no jumps About 1 mile Standard all-weather surface Entry-level race 6 runners £7,869 prize money
Tapeta surface
Result, in finishing order ?
1st
D. Muscutt · J. Ferguson · 3yo · 9st 7lb
0
Last odds: 3/1 Back after 69 days off Trainer in form Won 0 of last 5 —
led, pushed along 2f out, ridden and hard pressed over 1f out, headed inside final 110yds, battled back and led again towards finish
2nd
R. Ryan · R. Beckett · 3yo · 9st 7lb
0
Last odds: 9/4 Dropping to an easier race Back after 162 days off Trainer in form a neck
in touch with leaders, went third 6f out, ridden and made strong challenge on inner over 1f out, led inside final 110yds, kept on but headed towards finish
3rd
J. Doyle · S. & Ed Crisford · 3yo · 9st 7lb
0
Last odds: 10/11 Back after 118 days off Won 0 of last 5 1.1 lengths
raced in second, pushed along and every chance 2f out, ridden when ducked right 1f out, rallied and edged left inside final furlong, kept on, not recover (jockey said colt hung both ways)
4th
F. Norton · R. Guest · 3yo · 9st 2lb
0
Last odds: 33/1 Jockey in form (2 wins in 14 days) Won 0 of last 5 39.0 lengths
prominent, lost third and midfield 6f out, outpaced and lost touch from 3f out, tailed off
5th
C. Shepherd · S. Barclay · 3yo · 9st 7lb
0
Last odds: 100/1 Won 0 of last 5 39.2 lengths
steadied start, took keen hold, in rear, pushed along and some headway over 4f out, outpaced and lost touch from 3f out, tailed off
6th
D. Hogan · A. Brown · 3yo · 9st 7lb
0
Last odds: 100/1 Won 0 of last 5 46.8 lengths
always towards rear, pushed along and outpaced 3f out, soon lost touch, tailed off (jockey said colt hung right-handed)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.