UK time :

Salisbury

·
Salisbury
Finished
Flat race · no jumps About 1 mile Mostly firm ground High-level race 7 runners £39,348 prize money
Turf track
Result, in finishing order ?
Detail:
1st
R. Coakley · E. Walker · 2yo · 9st 2lb
0
Starting price: 14/1 Stepping up to a harder race Won 0 of last 5 —
bumped rivals start, disputed lead early, soon in touch with leaders, switched left and headway 2f out, challenging inside final furlong, led narrowly final 110yds, just held on
2nd
R. Ryan · R. Beckett · 2yo · 9st 2lb
0
Starting price: 6/1 First run (debut) Jockey in form (10 wins in 14 days) Trainer in form a short head
bumped start, raced in last but in touch with leaders, headway on outer from 2f out, led narrowly inside final furlong, jinked left and headed final 110yds, rallied and kept on well towards finish, just failed
3rd
R. Moore · A. P. O'Brien · 2yo · 9st 2lb
0
Starting price: 10/11 Jockey in form (8 wins in 14 days) Trainer in form Won 0 of last 5 1.8 lengths
bumped start, pushed along early, pressed leader, led 2f out, headed inside final furlong, no extra final 110yds
4th
J. Crowley · W. Knight · 2yo · 9st 2lb
0
Starting price: 10/1 Won 0 of last 5 6.5 lengths
took keen hold, in touch with leaders, some headway 2f out, no extra over 1f out, weakened inside final furlong
5th
J. Mitchell · C. Johnston · 2yo · 9st 2lb
0
Starting price: 16/1 First run (debut) 7.8 lengths
led narrowly, headed 2f out, soon hung left and outpaced, weakened 1f out
Unseated Rider
0
Starting price: 100/1 First run (debut) Unseated Rider
slowly into stride, bucked and unseated soon after start
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.