midfield, headway going okay on near side of group before 2 out, went second after 2 out, ridden to lead after last, kept on well towards finish, always doing enough
Last odds: 25/1Official rating 84Wearing cheekpiecesBack after 155 days offWon 0 of last 53.8 lengths
prominent early, in touch with leaders after 1st, headway and close up 4 out, going okay when bit short of room 2 out, ridden when went third before last, kept on but no extra run-in, no match for first two
Last odds: 40/1Official rating 90Wearing blinkersWon 0 of last 56.2 lengths
midfield, towards rear 5th, headway on near side of group 3 out, switched left when keeping on before 2 out, ridden when switched right after 2 out, went fourth and kept on but no extra after last
Last odds: 9/2Official rating 91Won 0 of last 5Raced here before7.6 lengths
prominent, lost position after 5th, in touch with leaders when pushed along briefly after 4 out, pushed along when dropped to midfield after 3 out, switched right after 2 out, bit short of room approaching last, ridden and ran on towards finish
Last odds: 20/1Official rating 80Won 0 of last 5Raced here before8.6 lengths
midfield, towards rear halfway, headway after 3 out, in touch with leaders when nudged along after 2 out, ridden and no extra after last, weakened and lost two places towards finish
Last odds: 8/1Official rating 94Won 0 of last 5Raced here before9.1 lengths
didn't jump with fluency, led, clear when not fluent and jumped slightly right 2nd, mistake 5th, joined when jumped slightly right 3 out, headed when mistake 2 out, soon weakened
Last odds: 3/1Official rating 94Wearing cheekpiecesWon 0 of last 513.6 lengths
towards rear early, minor headway when mistake 2nd, midfield after 4 out, in touch with leaders when switched right before 2 out, not fluent 2 out, soon ridden, no extra when mistake last, weakened run-in
Last odds: 14/1Official rating 87Back quickly after its last runWon 0 of last 5Raced here before35.4 lengths
in touch with leaders, reminder and dropped to midfield after 4th, lost position when pushed along briefly after 4 out, ridden and weakened after 3 out
Last odds: 14/1Official rating 87Wearing blinkersBack after 68 days offWon 0 of last 5Fell
soon prominent, disputing second after 1st, went second after 2nd, joined leader 3 out, ridden before 2 out, outpaced and lost position when bit short of room after 2 out, weakening and dropped to midfield when fell last
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shotScores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.
What these words mean
Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.
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