Musselburgh

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Musselburgh
Finished
Flat race · no jumps About 5 furlongs Good ground Standard race 6 runners £9,837 prize money
Turf track
Result, in finishing order ?
1st
S. Osborne · K. R. Burke · 2yo · 9st 0lb
0
Last odds: 13/8 Back quickly after its last run Jockey in form (3 wins in 14 days) Won 0 of last 5 —
travelled strongly, made all, shaken up 2f out, edged right but kept on well final furlong, comfortably (ran without right hind shoe, which was lost on way to post)
2nd
G. Lee · B. Smart · 2yo · 9st 0lb
0
Last odds: 3/1 First run (debut) Trainer in form 2 lengths
towards rear, ran green and pushed along after 1f, drifted right 2f out, good headway on outer and went second inside final furlong, kept on, no match for winner
3rd
4 Don't Fight It
C. Rodriguez · K. Dalgleish · 2yo · 9st 0lb
0
Last odds: 8/1 First run (debut) 4.2 lengths
bumped rival start, tracked leaders, shaken up halfway, edged left over 1f out, lost second inside final furlong, kept on
4th
J. Hart · J. Quinn · 2yo · 9st 0lb
0
Last odds: 7/2 First run (debut) Trainer in form 4.5 lengths
bumped start, raced in last, ran green and ridden after 1f, keeping on when not clear run and switched right over 1f out, soon went fourth, no impression final 110yds, promising
5th
D. Allan · T. Easterby · 2yo · 9st 5lb
0
Last odds: 6/1 First run (debut) 6.0 lengths
took keen hold, tracked leader, shaken up halfway, no extra and tenderly handled from over 1f out
6th
A. Mullen · I. Jardine · 2yo · 9st 5lb
0
Last odds: 20/1 First run (debut) 9.4 lengths
close up against near rail, ridden halfway, weakened and dropped to rear over 1f out, soon beaten
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.