Starting price: 2/1Official rating 98Wearing cheekpiecesBack quickly after its last runJockey in form (2 wins in 14 days)—
in touch with leaders early, dropped to midfield 3rd, pushed along and outpaced 14th, headway after 3 out, went fourth before 2 out, ridden after 2 out, went second and 3 lengths down last, kept on well and led final strides
Starting price: 10/1Official rating 86Wearing cheekpiecesWon 0 of last 5Raced here beforea head
towards rear, midfield 4th, headway and prominent after 11th, led going easily before 3 out, pushed along and 3 lengths ahead last, ridden run-in, hung right and reduced lead inside final 110yds, no extra and headed final strides
Starting price: 14/1Official rating 95Wearing cheekpiecesBack after 70 days offWon 0 of last 521.2 lengths
didn't always jump with fluency, held up in midfield, headway and in touch with leaders when pecked on landing 4 out, went third before 2 out, lost third and weakened last
Starting price: 5/1Official rating 96Jockey in form (4 wins in 14 days)Won 0 of last 5Pulled Up
held up in midfield, hit 12th, soon pushed along and struggling, pulled up before 2 out (trainer's rep could offer no explanation for the poor form shown other than jockey's report that gelding was never travelling; vet reported gelding to be lame on his left-hind)
Starting price: 8/1Official rating 80Won 2 of last 5Has won on this groundPulled Up
led narrowly or disputed lead, lost ground quickly before 13th, soon dropped to last, pulled up before 3 out (vet said gelding bled from the nose)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shotScores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.
What these words mean
Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.
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