UK time :

Clonmel

·
Clonmel
Finished
Jumps race · big fences About 2.8 miles Good ground 14 runners £9,400 prize money
Turf track
Result, in finishing order ?
Detail:
1st
J. Coen · G. Elliott · 6yo · 11st 5lb
0
Starting price: 11/2 Wearing cheekpieces Won 0 of last 5 —
midfield, not fluent 2nd, prominent behind clear leader 6th, went second after 3 out, led before 2 out, soon went clear, ran on well run-in
2nd
K. Buckley · H. Rogers · 8yo · 11st 12lb
0
Starting price: 7/1 Won 0 of last 5 8 lengths
held up in rear, midfield and pushed along 3 out, soon headway, went second 2 out, no extra run-in, no match for winner
3rd
C. Millar · G. Elliott · 6yo · 11st 12lb
0
Starting price: 12/1 Wearing cheekpieces Won 0 of last 5 16.5 lengths
midfield, in touch with leaders 3 out, soon ridden, outpaced 2 out, switched left and kept on approaching last, went modest third post
4th
R. Doyle · M. F. Morris · 8yo · 11st 12lb
0
Starting price: 9/1 Official rating 120 Wearing cheekpieces Won 0 of last 5 Has won on this ground 16.6 lengths
prominent behind clear leader, prominent after 3 out, weakened after 2 out
5th
M. O'Connor · H. De Bromhead · 6yo · 11st 5lb
0
Starting price: 15/2 Wearing cheekpieces Won 0 of last 5 Raced here before 25.6 lengths
raced in second, chased clear leader 2nd, prominent 3 out, weakened before 2 out
6th
R. Deegan · P. Nolan · 7yo · 11st 12lb
0
Starting price: 16/1 Wearing cheekpieces Back after 110 days off Trainer in form 63.5 lengths
midfield, towards rear 8th, no impression 3 out
Pulled Up
4 Cozone
J. Smith · M. J Smith · 7yo · 11st 12lb
0
Starting price: 25/1 Won 0 of last 5 Pulled Up
didn't jump well, midfield, bad mistake 9th, mistake 5 out, soon weakened, pulled up before 2 out
Pulled Up
S. Fitzgerald · G. Cromwell · 7yo · 11st 12lb
0
Starting price: 28/1 Won 1 of last 5 Pulled Up
in rear throughout, bad mistake 7th, not fluent 5 out, pulled up after 3 out
Pulled Up
C. Stone-Walsh · P. Nolan · 6yo · 11st 12lb
0
Starting price: 14/1 Trainer in form Won 0 of last 5 Pulled Up
prominent behind clear leader, dropped to midfield 6th, dropped to rear 9th, detached 4 out, pulled up after 3 out
Fell
12 Thunder
G. Brouder · J. Patrick Ryan · 6yo · 11st 12lb
0
Starting price: 14/1 Won 1 of last 5 Has won on this ground Fell
led, soon clear, not fluent 4th, 15 lengths ahead 5th, not fluent 6th, reduced lead 5 out, headed and weakened quickly after 3 out, mistake and fell 2 out
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.