Last odds: 8/1Official rating 90First run (debut)—
close up, joined leader 4 out, soon headed but prominent, disputed lead going easily before 2 out, soon led narrowly, ridden and went clear when edged left run-in, reduced lead towards finish, all out
Last odds: 6/1Official rating 96First run (debut)Wearing cheekpieces—
towards rear of midfield, bumped 1st, headway on inner after 3 out, ridden after 2 out, pressed leaders before last, ridden and went third when edged right run-in, kept on well, no match for first two
Last odds: 20/1Official rating 91First run (debut)3 lengths
took keen hold, jumped slightly right and bumped rival 1st, soon midfield, pushed along briefly when bit short of room after 3 out, headway 2 out, chased leaders when switched right before last, ridden and kept on run-in, went fourth towards finish
chased leaders, close up when pushed along and not fluent 2 out, soon ridden, kept on but lost third when carried right run-in, no extra and lost fourth towards finish
Last odds: 16/1Official rating 87First run (debut)Wearing cheekpieces8 lengths
towards rear, minor headway after 4th, midfield when mistake 2 out, soon pushed along, switched left when headway before last, mistake last, ridden and kept on but no impression run-in
Last odds: 14/1Official rating 85First run (debut)Wearing blinkers9 lengths
soon midfield, pushed along and lost position after 3 out, ridden and minor headway after 2 out, bit short of room before last, bit short of room but kept on run-in, made no telling impression
Last odds: 6/1Official rating 95First run (debut)Wearing cheekpieces12 lengths
close up, pressed leaders when nudged along before 2 out, briefly disputed lead when ridden after 2 out, soon headed, no extra and weakened before last
Last odds: 33/1Official rating 86First run (debut)Wearing cheekpieces19 lengths
soon led narrowly, joined when not fluent 4 out, soon led again, pushed along when joined before 2 out, headed when ridden but no extra 2 out, soon weakened
Last odds: 100/1Official rating 85First run (debut)33 lengths
soon chased leaders on outer, close up when jumped slightly right 3rd, not fluent 4th, pushed along before 2 out, soon lost position, dropped to midfield when ridden and weakened after 2 out
Last odds: 6/1Official rating 96First run (debut)Wearing cheekpieces48 lengths
always towards rear, raced in last and detached when ridden and no impression after 3 out (jockey said that his mount found todays going too quick)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shotScores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.
What these words mean
Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.
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