UK time :

Limerick

·
Limerick
Finished
Bumper · flat race for young jumps horses About 2 miles Soft, spongy ground 11 runners £8,991 prize money
Turf track
Result, in finishing order ?
Detail:
1st
Miss E. Cody · D. Queally · 4yo · 11st 11lb
0
Starting price: 4/1 Wearing cheekpieces Won 0 of last 5 —
made all, travelled strongly, faced challenge but going okay 3f out, shaken up and went clear home turn, ran on well
2nd
Miss T. Quail · S. Curling · 4yo · 11st 11lb
0
Starting price: 6/1 Back after 191 days off Won 0 of last 5 16 lengths
prominent, outpaced home turn, went modest second and no chance with winner when ridden over 1f out, kept on
3rd
Miss M. O'Sullivan · J. E & Thomas Kiely · 4yo · 11st 11lb
0
Starting price: 7/4 Won 0 of last 5 20.5 lengths
raced in second, pressed winner when bit short of room and hit rail 3f out, ridden and no extra home turn, weakened and lost second over 1f out
4th
0
Starting price: 10/1 Won 0 of last 5 40.5 lengths
took keen hold, towards rear, some headway from 5f out, tailed off
5th
Miss T. M. Condon · S. Aherne · 5yo · 11st 11lb
0
Starting price: 20/1 First run (debut) 41.8 lengths
took keen hold, towards rear, some headway from 5f out, tailed off
6th
Miss G. Benson · Mrs P. Dobbs · 5yo · 11st 11lb
0
Starting price: 25/1 First run (debut) Wearing cheekpieces 47.8 lengths
prominent, weakened from 4f out, tailed off
7th
Miss S. Doyle · D. Harry Kelly · 4yo · 11st 11lb
0
Starting price: 10/1 Back after 203 days off Won 0 of last 5 48.0 lengths
midfield, in touch with leaders when pushed along over 4f out, soon weakened, tailed off
8th
Ms I. M. Kingston · T. J. Nagle Jr · 6yo · 11st 11lb
0
Starting price: 25/1 First run (debut) 100.0 lengths
took keen hold, in rear, brief headway after halfway, weakened 5f out, tailed off
9th
0
Starting price: 7/1 First run (debut) 125.0 lengths
midfield, in touch with leaders before halfway, weakened 5f out, tailed off
10th
Ms H. Smullen · G. Elliott · 4yo · 11st 11lb
0
Starting price: 9/2 First run (debut) Trainer in form 224.1 lengths
took keen hold, soon midfield, prominent after 3f, lost position and struggling before halfway, weakened and tailed off after halfway (vet said filly was post race normal.)
Pulled Up
Ms E. C. Costello · A. Leahy · 4yo · 11st 11lb
0
Starting price: 20/1 Back after 106 days off Won 0 of last 5 Pulled Up
took keen hold, in rear, weakened after halfway, tailed off when pulled up over 4f out
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.