:

Hexham

·
Hexham
Finished
Beginner race · no jumps, no weights About 2 miles Slightly soft ground Standard race 9 runners £6394 prize
Turf track
Result — sorted by finishing position
20+ Strong pick 12-19 Solid chance 6-11 In the mix Below 6 Outsider How scores work
1st
D. McMenamin · D. Bourke · 4yo · 10st 11lb
0
SP: 15/8 First run (debut) Jockey in form (2 wins in 14 days)
2nd
J. Williamson · A. Crook · 4yo · 10st 4lb
0
SP: 12/1 First run (debut) a head
3rd
N. Moscrop · S. Corbett · 5yo · 10st 9lb
0
SP: 16/1 First run (debut) 1.4 lengths
4th
C. Rabbitt · S. Corbett · 5yo · 11st 2lb
0
SP: 12/1 Fresh (61 days off) Won 0 of last 5 Raced here before 9.4 lengths
5th
J. Bewley · G. Bewley · 5yo · 10st 9lb
0
SP: 4/1 First run (debut) 10.4 lengths
6th
J. Davies · G. Hanmer · 4yo · 10st 4lb
0
SP: 6/1 First run (debut) 23.4 lengths
7th
C. Jones · J. Moffatt · 4yo · 10st 4lb
0
SP: 6/1 First run (debut) 57.5 lengths
8th
S. Quinlan · L. Quinlan · 4yo · 10st 4lb
0
SP: 10/1 First run (debut) 57.5 lengths
Your pick
What you'd get back
Odds
Bet type Win (they finish 1st)
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Your bet £5
Your profit if they win
Total back in your pocket
How do odds work? The first number is what you win, the second is what you bet. So 5/2 means you win £5 for every £2. 4/1 means you win £4 for every £1. The bigger the first number, the less likely bookmakers think the horse will win — but the more you'd win if it does.
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