midfield early, lost position after 4th, minor headway on inner 7th, headway and in touch with leaders 3 out, pushed along home turn, switched left when ridden and keeping on before 2 out, led approaching last, soon clear and ran on, comfortably
Last odds: 9/2Official rating 88Wearing cheekpiecesWon 1 of last 5Raced here before6 lengths
soon midfield, headway and pressed leaders going okay after 3 out, led when pushed along before 2 out, ridden when headed approaching last, mistake when held last, kept on, no match for winner
Last odds: 7/2Official rating 87Back quickly after its last runWon 1 of last 5Raced here before7.5 lengths
bit short of room soon after start, soon midfield, in touch with leaders after 6th, close up when ridden home turn, ridden after 2 out, went third but no impression from last, kept on, no match for first two
Last odds: 10/1Official rating 83Wearing cheekpiecesJockey in form (4 wins in 14 days)Won 0 of last 510 lengths
prominent, led after 1st, mistake 3 out, ridden and headed but close up on inner before 2 out, no extra approaching last, weakening when mistake and lost third from last
Last odds: 12/1Official rating 80First run (debut)Wearing cheekpieces14.8 lengths
held up in behind leaders early, headway and prominent 2nd, pressed leader when pushed along home turn, weakened 2 out, no impression when mistake last
Last odds: 10/1Official rating 91Wearing cheekpiecesTrainer in formWon 0 of last 537 lengths
dwelt start, in rear and pushed along briefly, not fluent 1st, soon reminder, towards rear of midfield when not fluent 3 out, soon pushed along, no impression before 2 out
Last odds: 20/1Official rating 89Wearing cheekpiecesWon 0 of last 5Pulled Up
midfield, pushed along briefly after 2nd, not fluent 5th, struggling and lost position when pushed along after 6th, not fluent and reminder 7th, soon weakened, tailed off when pulled up before last
Last odds: 50/1Official rating 84Back after 166 days offWon 0 of last 5Pulled Up
midfield, lost position before 2nd, dropped to last when pushed along after 6th, minor headway but no impression after 5 out, tailed off when pulled up before 2 out
Last odds: 20/1Official rating 80First run (debut)Pulled Up
briefly led and pushed along briefly, headed and prominent after 1st, not fluent and lost position 2nd, in touch with leaders when pushed along after 5 out, weakened quickly after 4 out, tailed off when pulled up before 2 out
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shotScores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.
What these words mean
Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.
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