Clonmel

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Clonmel
Finished
Jumps race · low hurdles About 2.5 miles Soft, spongy ground 10 runners £10,910 prize money
Turf track
Result, in finishing order ?
1st
R. Blackmore · H. De Bromhead · 5yo · 11st 6lb
0
Last odds: 6/1 Jockey in form (6 wins in 14 days) Won 0 of last 5 —
made all, not fluent 4th, 4 lengths ahead halfway, pushed along and faced challenge when left clear 2 out, kept on well run-in
2nd
A. P. Heskin · G. Elliott · 5yo · 11st 6lb
0
Last odds: 7/4 Trainer in form Won 0 of last 5 12 lengths
chased leaders, soon went third, pecked on landing 5th, headway after 3 out, pushed along and no impression when left in second 2 out, kept on, no match for winner
3rd
D. O'Regan · N. Meade · 5yo · 11st 6lb
0
Last odds: 8/1 First run (debut) 67 lengths
towards rear, headway and went remote fourth halfway, pushed along and no impression after 3 out, left in remote third 2 out, never dangerous
4th
D. O'Keeffe · R. Hackett · 5yo · 10st 13lb
0
Last odds: 33/1 Won 0 of last 5 108 lengths
held up in behind leaders, soon dropped to midfield, no impression from 4 out, left in remote fourth 2 out, never dangerous, tailed off
5th
L. Quinlan · J. Patrick Ryan · 6yo · 10st 13lb
0
Last odds: 66/1 Won 0 of last 5 Raced here before 138 lengths
always towards rear, never dangerous, tailed off
Pulled Up
D. McInerney · P. F. O'Donnell · 6yo · 11st 6lb
0
Last odds: 14/1 First run (debut) Pulled Up
always towards rear, not fluent 6th, pulled up after 5 out
Fell
D. Russell · H. De Bromhead · 5yo · 11st 6lb
0
Last odds: 5/4 First run (debut) Jockey in form (5 wins in 14 days) Fell
raced in second, chased clear leader halfway, headway after 3 out, pushed along and challenging when fell 2 out, fatally injured
Brought Down
3 Oneida
P. Enright · S. Curling · 7yo · 11st 6lb
0
Last odds: 20/1 First run (debut) Brought Down
always towards rear, ridden and no impression 3 out, no extra when brought down before 2 out
Slipped Up
J. J. Slevin · M. Hassett · 6yo · 11st 6lb
0
Last odds: 25/1 First run (debut) Slipped Up
never better than mid-division, not fluent 4 out, pushed along and no impression from 3 out, no extra when slipped up before 2 out
Pulled Up
S. O'Keeffe · D. Hickey · 6yo · 10st 13lb
0
Last odds: 20/1 First run (debut) Pulled Up
never better than mid-division, pushed along after 5 out, soon pulled up (jockey said that his mount stopped quickly and was pulled up)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.