UK time :

Catterick

·
Catterick
Finished
Jumps race · low hurdles About 2 miles Soft, spongy ground Standard race 14 runners £7,869 prize money
Turf track
Result, in finishing order ?
Detail:
1st
J. Hamilton · R. Jefferson · 4yo · 11st 0lb
0
Starting price: 7/2 Official rating 109 Trainer in form Won 0 of last 5 —
made virtually all, briefly headed 4th, faced challenge when left well clear last
2nd
H. Skelton · D. Skelton · 6yo · 11st 0lb
0
Starting price: 5/4 Won 0 of last 5 25 lengths
prominent, weakened after 2 out, left in modest second last
3rd
D. Fox · A. Nicol · 4yo · 11st 0lb
0
Starting price: 16/1 Won 0 of last 5 29.8 lengths
midfield, dropped to rear 3rd, jumped right 6th, headway home turn, left in modest third last, never dangerous
Starting price: 10/1 Wearing cheekpieces Won 0 of last 5 50.8 lengths
midfield, mistake 2nd, weakened after 6th
5th
E. Smith-Chaston · M. Hammond · 5yo · 11st 0lb
0
Starting price: 50/1 Wearing cheekpieces Back after 76 days off Jockey in form (3 wins in 14 days) 78.8 lengths
towards rear, weakened after 6th
Pulled Up
S. Quinlan · J. Davies · 4yo · 11st 0lb
0
Starting price: 100/1 Wearing cheekpieces Won 0 of last 5 Raced here before Pulled Up
got loose beforehand, in rear throughout, lost touch 4th, pulled up before 2 out (unseated jockey going out on to track; both jockey and mare were checked by doctor and vet at start and were deemed fit to race)
Pulled Up
C. Rabbitt · M. Barnes · 5yo · 11st 0lb
0
Starting price: 50/1 Official rating 86 Wearing cheekpieces Back after 194 days off Won 0 of last 5 Pulled Up
prominent, weakened 4th, pulled up before last (arrived at start with a small amount of blood in her mouth; having been examined by vet, mare was deemed fit to race)
Unseated Rider
L. Pinchin · C. Longsdon · 4yo · 11st 0lb
0
Starting price: 11/2 Won 1 of last 5 Won at this distance 1 time Unseated Rider
midfield, headway 4th, weakened home turn, left in modest third when hampered then saddle slipped and unseated last (jockey said her saddle slipped)
Pulled Up
B. Hughes · D. McCain · 5yo · 11st 0lb
0
Starting price: 9/1 Back after 72 days off Won 0 of last 5 Pulled Up
held up in rear, headway on outer before 4th, weakening when pulled up before 2 out
Fell
J. Nailor · N. Twiston-Davies · 5yo · 11st 0lb
0
Starting price: 12/1 Back after 72 days off Trainer in form Won 0 of last 5 Fell
pressed leader, briefly led 4th, challenging when fell last
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.