Sandown

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Sandown
Finished
Jumps race · big fences · weighted to be fair About 3 miles Slightly soft ground High-level race 8 runners £49,185 prize money
Turf track
Result, in finishing order ?
1st
A. Johns · T. Vaughan · 7yo · 11st 6lb
0
Last odds: 10/1 Official rating 139 Wearing cheekpieces Won 1 of last 5 Won at this distance 1 time —
jumped left throughout, jumped well, stayed on from last, faced strong challenge final 110yds, all out
2nd
T. O'Brien · P. Hobbs · 9yo · 11st 9lb
0
Last odds: 11/2 Official rating 142 Wearing cheekpieces Won 0 of last 5 Raced here before —
tracked leaders, reminder after 15th, close up when ridden after 3 out, made strong challenge final 110yds, just held
3rd
N. Scholfield · C. Williams · 8yo · 11st 1lb
0
Last odds: 7/2 Official rating 134 Won 1 of last 5 Won at this distance 1 time 4 lengths
held up in rear, headway 14th, went fourth 18th, close up when ridden after 2 out, stayed on but not pace to challenge
4th
0
Last odds: 7/1 Official rating 134 Wearing cheekpieces Won 0 of last 5 11 lengths
tracked leaders, prominent from 7th, every chance 3 out, soon ridden, chased winner after 2 out, no extra from last
5th
C. Deutsch · V. Williams · 7yo · 11st 4lb
0
Last odds: 4/1 Official rating 137 Won 1 of last 5 Won here 1 time 20 lengths
tracked leaders, hit 13th, ridden after 3 out, weakened 2 out
Pulled Up
T. Buckley · P. Nicholls · 9yo · 11st 12lb
0
Last odds: 16/1 Official rating 145 Wearing cheekpieces Back after 98 days off Won 0 of last 5 Pulled Up
held up in rear, pushed along briefly 9th, reminders after 11th, became detached after 12th, tailed off when pulled up after 4 out (jockey said gelding was never travelling)
Pulled Up
H. Cobden · P. Nicholls · 9yo · 11st 6lb
0
Last odds: 7/1 Official rating 139 Back after 70 days off Won 1 of last 5 Pulled Up
held up in rear, headway after 8th, disputing third 11th, lost position after 15th, tailed off when pulled up after 4 out (trainer could offer no explanation for geldings performance)
Pulled Up
A. Coleman · O. Murphy · 7yo · 10st 9lb
0
Last odds: 4/1 Official rating 128 Jockey in form (5 wins in 14 days) Won 1 of last 5 Pulled Up
didn't jump with fluency, soon in rear but in touch with leaders, reminders after 7th, some headway 18th, ridden home turn, disputing fourth 3 out, soon eased and pulled up (trainers rep said gelding jumped without any fluency; vet said gelding was struck into on its left-fore)
What the colours mean
40+ Very strong chance 20–39 Strong chance 12–19 Solid chance 6–11 Could surprise Under 6 Long shot Scores in a race add up to 100.How scores workModel estimates, not guaranteed. Past performance is no guide.

What these words mean

Underrated horse
We think this horse has a better chance than the bookmakers' odds suggest.
Our top pick
The horse with the highest TrackLab Score in the race.
TrackLab Score
Our model's estimate of a horse's chance of winning, as a number out of 100. The scores in a race add up to 100.
Ground
How the going was on the day, from Firm (hard and dry) to Heavy (very wet and muddy). On all-weather tracks it's Standard, Fast or Slow.
Race level (Class)
From Class 1 (elite) down to Class 7 (lowest).
Group, Grade and Listed
The top races. Group 1 on the Flat and Grade 1 over jumps are the highest level, then 2 and 3. Listed races sit just below.
Handicap
The handicapper gives better horses more weight to carry, so in theory they'd all finish together.
Maiden
A race for horses that haven't won yet.
Novice
A race for horses that are new to this type of race.
Chase, hurdle and bumper
Chase: jumps over fences. Hurdle: jumps over low hurdles. Bumper: a flat race for young jump horses.
Distance (m and f)
m is a mile and f a furlong, about 200 metres; 8 furlongs make a mile.
Each way
A bet that pays out if your horse wins or finishes in the top 3 (how far down it pays varies by race). It is really two bets.
Weight
How much the horse carries, including the jockey. 9st 5lb means nine stone five pounds.
Jockey claim
An apprentice jockey can claim a weight discount, so the horse carries a little less.
Headgear
Blinkers, visor, cheekpieces, tongue tie, hood and eyeshield change what the horse sees or feels.